Brain-Mecha Virus Title Sequence


Project Overview ︎︎︎


"Brain-Mecha Virus" is a brief 3D title sequence crafted as an introduction to a television series centered around a fictional virus theme, drawing inspiration from the SCP Foundation.


Setting & Project Background ︎︎︎


The Brain-Mecha Virus exhibits infectious properties affecting both computers and humans, primarily transmitted through electronic devices and the Internet. Its hallmark symptom involves the gradual mechanization and manipulation of the human brain once infected. Set in the near future, the narrative unfolds on the lunar surface, depicting a society where machines have significantly integrated into daily life. While people have adapted to this coexistence with technology, it has eroded their authentic joy. The allure of the digital realm has eclipsed appreciation for the physical environment. This project serves as a critique of humanity's increasing reliance on technology, highlighting the potential harm it poses to our well-being.
Responsibilities:
3D Modeling, Video Editing, Project Research

Tools:
Blender, Adobe After Effects, Premiere, Illustrator, Photoshop

Duration:
2 Months

Type:
3D Animation



Challenge ︎︎︎


Crafting a title sequence for a futuristic virus presented unique challenges in visualizing its appearance and determining the pacing of content introduction. Balancing the audience's exposure to the content posed a particular challenge within the nature of the sequence.

Solution ︎︎︎


To depict the virus and its impact on the brain, I drew inspiration from the virus's fundamental structure. Incorporating hexagonal shapes and neon lighting imbued them with a futuristic essence. The infected brain's design echoed the virus, illustrating its assault on the brain's integrity. Addressing the balance, I opted for a zoom lens movement technique, teasing the environment set for the TV episode. This method not only outlines the setting but also preserves an element of mystery for the audience.







Process Overview


Research    ︎︎︎    Storyboard    ︎︎︎    Style Frames    ︎︎︎    Video Editing   ︎︎︎   Finalize




Reseach ︎︎︎


The project commenced with in-depth research into the history of title sequences. Gaining an understanding of their structure and effective presentation, I extended my investigation to scrutinize title sequences from science fiction TV shows like Doctor Who and Stranger Things. My intention was to infuse a retro style into the title sequences. Seeking additional inspiration, I turned to classic films such as Superman and The Thing. The dynamic motion text in these movies sparked numerous ideas that I seamlessly incorporated into my own work.

Storyboard︎︎︎


In the storyboard, the title sequence unfolds with an introductory text presenting the backstory, followed by a transition to the initial scene—a bird's eye view of an alien planet. Panels three to five depict the scientists exploring an unknown ore, bringing it back to the lab. The ore, possessing transmission capabilities, eventually releases the Brain-Mecha virus, leading to widespread contamination. The final scene vividly portrays the appearance of a contaminated brain.




Style frames ︎︎︎


The style frames serve as a visualization of the final project. Upon careful consideration, it became evident that the nanobot brain did not align with the established style of the other scenes. Consequently, the decision was made to exclude it from the final title sequence.


Action: Zooming into the landscape.
Sound: Incorporating windy ambience and soft, melodic music.

Action: Initiate a zoom-in.
Sound: Incorporate the sound of a pickaxe striking.

Action: Perform a rotation.
Sound: Include ambient sounds of scientists murmuring in the background.

Action: Perform a rotation around the Virus.
Sound: Accompany with slimy organic sounds

Action: Shift lens from left to right.
Sound: Silent.

Action: Initiate a rotation around the brain.
Sound: Add some mechanical machine sound.




Video Editing & Finalize ︎︎︎


After compiling all the style frames, I sought a consistent presentation style for the rendered videos. Inspired by the nostalgia of outer space missions, I opted for a CRT TV style. This choice introduced effects like noise, blur, and pixelated fonts, enhancing the atmosphere with an emphasis on unstable signals from outer space, creating a mysterious ambiance. To intensify the sci-fi experience, I replaced the original backstory with a quote from Stephen Hawking, suggesting a mission to outer space.

Originally, I planned to showcase all the rendered videos in a linear format, editing them side by side. However, this approach failed to evoke the strong atmosphere expected in a sci-fi title sequence. As a result, I opted to cut each clip individually and edit them to align with the dynamic movement of the camera. This adjustment allowed for a more immersive and impactful presentation, better capturing the essence of a sci-fi experience.



Final Outcome ︎︎︎










Note: names appeared in the video are Shang Chi cast & crew. Music and sound effects are from online royalty-free sources.







Personal Takeaway︎︎︎


This project served as a valuable exercise in refining my video editing and 3D modeling skills. It taught me to approach projects holistically, seeking common solutions amid differences in various aspects.

Interestingly, the lab scene is from an old project, and dismantling and revisiting my past work during this process proved to be an intriguing experience. While I had always recognized imperfections in my previous projects, I often overlooked revisiting and improving them. However, this time, I intentionally incorporated some of my old works into a new project. This not only retained the uniqueness of past endeavors but also showcased the evolution of my skills and the incorporation of newfound techniques.